• Homework review
Hands-on: fruit_v2.mb
Subjects:
● Depth Map Shadows cont'd
● Light Manipulator cont'd
- ● Decay Regions
● Barn Doors
● Light Linking
● Assigning Materials
● Surfaces and shaders
- Lambert
- Phong, Phong E
- Blinn
- Anisotropic
- Use Background
● Navigating shading networks
● Mapping transparency and using high-quality renderer to preview
● Using file textures
● Placement nodes and tiling textures with repeat UV or coverage
● Intro to Hypershade: assigning materials, graphing the network
● Intro to Multilister
● Projection mapping
● Intro to UV mapping
● Displacement and bump mapping
● Shader glow for bloom
● Render Settings
● Sample rates and anti-aliasing
● Object Shape node: Render Stats
Homework: Finish Fruit Bowl
Get project files here.
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